![]() The longer you hold Jump, the higher X jumps. Enemies also respawn when you leave, so you can farm health and weapon energy this way.ħ) You can climb up walls by walking into them and pressing Jump. Part 1: Mega Man X1 (100% Guide)-Opening & Chill Penguin (All Trophies/Achievements)ġ) I'm playing the plain SNES version, so I'll be using captions to mark what achievements I would've won, had I been playing on the Legacy Collection version.Ģ) X starts with 16 HP (units of health), and can increase that to a max of 32.ģ) LVL 2 Charges (green shots) usually do twice the damage of regular shotsĤ) LVL 3 Charges (blue shots) usually do quadruple the damage of regular shotsĥ) Dash Shots (dash before shooting) do twice the damage of regular shotsĦ) Enemies can sometimes drop health & weapon energy. But next episode will REALLY go into overdrive! ![]() Starting off, we have the Highway Stage, and Chill Penguin! More relaxed episode, as we look at the intro crawl text, go into the basic mechanics, and some rules-of-thumb for combat.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |